The chest is both trapped and locked, so be. 11 light cleric + 1 storm sorceror = enough straight cleric so that you’re just missing a feat but still get your full spell list. The enemy moves toward you, entering spirit guardian’s zone. I am SO ready to have a speedy gonzales cleric,. Spirits assail the affected entity. Gather your party and venture forth!. She also has good control spells - Blindness, Hold Person and even Command are much better than her piddly cantrips, and as a Trickery Cleric she gets. BG3 is the third main game in the Baldur's Gate series. Drop a healing potion in between your other party members and use a bonus action to shoot the potion. Whenever I cast Spirit Guardian while under the effect of Sanctuary, I stop concentrating on SG instantly. A giant's Spirit guardians is going to be a lot bigger than a 15 foot radius, it'll be 45 foot in diameter!Only a few of them, though, and Cleric has other things to concentrate on such as Bless and Spirit Guardians. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!. BG3 is the third main game in the Baldur's Gate series. ]. Drop a healing potion in between your other party members and use a bonus action to shoot the potion. BG3 is the third main game in the Baldur's Gate series. Lvl 1 Spells:BG3 is the third main game in the Baldur's Gate series. Yes Hunger of Hadar (HoH) is worse than Spirit Guardians in 90% of cases likely due to Spirit Guardians being likely overpowered. The Guardian first appears in Act One of Baldur’s Gate 3. My fav strategy uses the morgue entrance to this room (Chop-Chop room). Turn undead, spirit guardians and radiant damage in general. Beacon of hope doesn't break sanctuary. Still only has ever worked once and it's hot patch 2 so idk if there even aware of the problem. Once equipped, these Accessories may give the character certain bonuses, such as new Spells, resistance against certain kinds of damage, bonus AC, an increase to an Ability Score, or more. Nope, you're not missing anything. Spirit Guardians. Gather your party and venture. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!. Caster can’t become Invisible while concentrating on this spell. Domain Spells (Level 9): Greater Restoration and Mass Cure Wounds; Shadowheart Race. • 3 mo. 5 * 0. In these situations Spirit Guardians is amazing. Spirit Guardians - Concentrate to have a spiritual aura spin around you, dealing 3-24 radiant or necrotic damage to enemies within its radius. radiating orb works with spirit guardian and radiance of the dawn (light cleric subclass aoe ability). A level 2 Cleric will unlock the Channel Divinity Charge. I've had encounters where my whole. get the warcaster or Resilient: Constitution feat to get advantage on those saving throws. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic Damage per turn, and their movement speed is halved. If this hits a clump of creatures, they will all AoE each other, applying as many as 10-20 stacks, i. Round 1: Spirit Guardians, free bonus action for non-spell use. Spirit Guardians - summons helpful spirits around the Cleric, dealing damage to nearby enemies (3d8) and slowing them down. BG3 is the third main game in the Baldur's Gate series. 10 minutes is absolutely insane duration (100 combat rounds) and it can be Paired with. It doesn’t consider spirit weapon or guardian of faith a creature. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Spirit Guardians - Calls spirits to do 3d8 Radiant or Necrotic damage to nearby enemies each turn and slows enemies' movement speed by half ; Spiritual Weapon - Summons a weapon that can do 1d8. It scales as a d8, so it's one of the better scalable spells, it has both movement control and ridiculously good damage, and it automatically doesn't hurt party members. 65 + 3d8/2 * 0. 3rd. Best Cleric Domain in Baldur’s Gate 3. If you want the opponents to not make. Call forth spirits to protect you. Events like this are essentially small mini. 549. How to get Spirit Guardians, class, casting time, range, school, effects, tips and builds for BG3. BG3 is the third main game in the Baldur's Gate series. Spirit Guardians is a classic "I win" spell, especially against the Undead, even though it does feel a bit smaller in radius than the tabletop version. Use spirit guardians (specifically radiant damage) and move them around the field or in key choke points so that all enemies run into the space. Spirit Guardians is one of the best spells in the game and for the level range we have access to, Spiritual Weapon is a great use of a cleric bonus action. And it's radiant so almost never resisted and. New comments cannot be posted. However, it can still take damage from spells that influence a large area. BG3 is the third main game in the Baldur's Gate series. 85% chance of success. Targaryen22 Aug 7 @ 10:36pm. Gather your party and venture forth!. You can either trust him and accept his suggestion or reject it and go your own way. Spiritual weapon-passive. Spirit Guardians is always a useful spell because it not only delivers damage but it also creates a 15 foot radius zone of control that interferes with enemy movment. Because Shadowheart is affecting enemy creatures with Spirit Guardians. This can be perfect, especially against multiple weaker enemies. Bless, Cure Wounds, Guiding Bolt, Healing Word. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. But in BG3 I took the Shadowheart, cause I've heard her story is the most developed. Lasts for 10 turns. The description of the sanctuary spell (PHB, p. My paladin had a nice view of shadowheart. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Our Guardian: speculation thread. This is part of a series of stickied posts on each of the individual classes in Baldur's Gate 3. ago. Summon spirit weapon. Coruscation Ring is one of the available Rings in Baldur's Gate 3. If you are good or neutral, their spectral form appears angelic or fey (your choice). Shadowheart is a damage monster. starmamac • 1 day ago. I guess the goblins didn't see that coming. Half-Plate + Shield is 19 AC + Shield is 24 AC + Dodge action is effective 29 AC. MC devotion paladin cast Sanctuary on Shadowheart with Spirit guardians up, and she just ran around the goblin camp eviscerating anything nearby. Additional. As a Cleric, you will have to balance your spell list with spells of each level. Healing Hands: Cleric 10/Paladin 2. It adds a bit of ongoing damage, and in a long battle you. They flit around you to a distance of 15 feet for the duration. Spirit Guardians is also very nice, though does compete for my concentration slot (same for Haste. Round 3: Spell, weapon attack, dodge, or cantrip. Second - I'm a D&D 5e vet and have done a decent number of BG3 runs at this point, so am familiar enough with Paladin mechanics. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. Properties Cost: Action + Level 3 Spell Slot Damage: Spirit Guardians Aura. Letting the wizard cast all those spells. • 16 days ago. *chuckles in Spirit Guardians* Spirit Guardian and Spiritual Weapon. Spirit Guardians is a Level 3 Spell from the School of Conjuration in Baldur's Gate 3 (BG3). With her default build, she's not really an offensive character. BG3 is the third main game in the Baldur's Gate series. ago The most important stat is con. Fire Shield is a Lvl 4 Spell from the Evocation school. Creatures within this black sphere are Blinded and take damage at the end of their turn and the start of their turn. Wet + max damage can 3M circles of mobs in one turn. Reply. 5 * 0. Gather your party and venture forth!. Weaving Hypnotic Pattern into your disabling spell rotation can completely shut down difficult fights. Song of Rest - another such nice support ability that function like a thrid short rest. Typically, the Cleric doesn’t want to be that close to enemies in the first place, but sometimes the enemy doesn’t give the player a choice. i never had this problem in tabletop. ). Gather your party and venture forth! No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. As a Trickery Domain Cleric, you automatically get Bestow Curse and Fear. Probably medium armor to make use of her dex modifier. Each of the Cleric Subclasses reflects a domain their god has dominion over, and grants the Cleric unique abilities relating to that domain. Share. If you are good or neutral, their spectral form appears angelic or fey (your choice). Holy Warrior: Cleric 7/Ranger 5. war cleric seems like an easy level 2/3 for almost every martial character in bg3. This is inconsistent with Moonbeam, which does not end Sanctuary even when it. There are numerous ways to play this game, and none of them. . Gather. Round 1: Cast Spirit Guardians on yourself. On a successful Save, targets still take half damage. 4 damage per target from spirit guardians over 21 rounds, after spirit guardians runs out. On a successful save, targets still take half damage. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard. WIS Save. Both. The way xp scales in BG3 I think the first 5 levels are really important (at higher difficulties especially) so you want to optimize your power curve for it to. spirit guardians not spawning. And then spirit guardians (lvl 3 spell) does great consistent AOE damage, which combined with your good AC works pretty well (cast. Re: Divine Soul Sorcerer and Hexblade. Nearby enemies’ movement speed is halved. The guardian of Grymforge. And Pact of the Blade gives warlocks the hexblade's stuff. As you progress to higher levels, Spirit Guardians becomes a potent spell for area control and damage. What you want here is use it as your main way of dealing. If you feel like playing that class is unnecessary to your comp or there is no mechanical reward to it, it also feels unfun. Spirit guardian is amazing with momentum gears O. Spirit Guardians: Necrotic is a Level 3 Conjuration Spell. Spirit Guardian is the GOAT spell for melee clerics. At the time of this post, the Punch Drunk achievement is one of the Hardest Achievements to earn in Baldur's Gate 3. Stops me from turning into a mind flayer. Every Cleric gains unique abilities as they level up, such as Turn Undead and Divine Intervention. One thing I found BG3 does really well is Opportunity Attacks. In BG3, I would have expected that you. Spirit Guardians deal radiant or Necrotic damage in 3 meters radius. Gather your party and venture forth!. Vlaakith and Lae’Zel ask you to enter. of course Spirit Guardians, daylight (in a game with Epic Vampires that cranked out legendary attacks), and Great Swords that did radiant damage certainly helped. They are not invulnerable with Demonspirit Aura active. If you are good or neutral, their spectral form appears angelic or fey (your choice). BG3 is the third main game in the Baldur's Gate series. ''. Sergey has been a freelancer in the video games industry for more than five years, writing for various. Gather your party and venture forth!. Level 9: Learn the Flame Strike and Contagion spells. The Haste spell in BG3 works differently from the PnP version. Then when you get past level five, upcast spirit guardians. Still takes half damage on a successful Saving Throw. If you are evil, they appear fiendish. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. at level five you will get access to spirit guardians and that will replace bless as the go-to concentration spell. Sanctuary is not concentration. Invisibility lasts for and hour and spirit guardians last for 10 min. My biggest problem is that it has such little movement. You can still take damage from area spells. Area of Effect: 3m Attack Save: Wisdom (On Save: Targets still take. This problem will become much more apparent when we also get the incredible spells Spiritual Weapon and Spirit Guardians. 4. BG3 is the third main game in the Baldur's Gate series. I know this because I used blind on the hag, and Mayrina was still protected by sanctuary. and for that think it's. Use a wall of fire scroll to protect the portal! If you have it, turn undead is a godsend in this mission. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. By the way, fireball is great - but don't underestimate spirit guardians. You can respec her into War/Nature/Tempest domain for Heavy Armour proficiency or keep her in the Dark Justiciar medium armour since it comes with a free pseudo-War Caster. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. In "theatre of the mind" games it requires that you be a bit more descriptive. Related Topics Baldur's Gate Role-playing video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Trickery clerics get Polymorph, which is incredibly strong in 5e but not bg3. The enemies won't be able to target it at ranged then, they'll be forced to approach on foot. While it can be cast during combat or before it, that is rarely going to be the reason why you will find this. Guardian could refer to the following similar entries: Dream Visitor, referred to as the Guardian in character creation; The guardian of Grymforge; Guardian Gate, a location in the Underdark; The 3rd level spell, File:Spirit Guardians Icon. BG3 doesn't make you abide by this rule if you respec but it abides by it for Shadowheart's default spec. And a Spiritual Weapon weapon attack. 2 RylarDraskin • 1 mo. Creatures ending their turn in the area possibly take 2~12 Acid damage. Spirit gaurdians is terrific, but the cleric - not exactly a melee tank- needs to be in the thick of the action for it to work well. Nearby enemies take 3d8Radiant or 3d8Necrotic damage per turn, and Movement Speed is halved. "Gather your party, and return to the Forgotten Rea. As far as control does, it halves the enemy speed. We will focus on the spirit guardian spell, whichDeal are of effect damage (ra. Description . Then you just dance around the battle field blending people up with spirit guardians and sticking them full of debuffing holy. With you, Gale, Shadowheart & Wyll it turns into 19. About the author . I realized that my single player party can't actually cast that spell since my healer is a bard, so I have. In BG 3, there are certain classes can cast spells to damage enemies, buff companions or create other effects. Use the guardian to control choke points and protect ranged characters. Level 3 Conjuration Spell. Spirit shroud, on the other hand, gives 1d8 extra to the one attack clerics get. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spiritual Weapon and Hold Person are excellent second level spells, and Spirit Guardians will be very powerful in melee. The 3rd level spell, Spirit Guardians. activate those spirit guardians and see the luls when those 14 undead suddenly get bright damage and maybe a turn undead after that, all the while the rest of your team curbstomps the necromancer that summons these zombies. To add to this, a single level in wizard, now go learn misty step from a scroll. Gather your party and venture forth!. a -10 to -20 debuff to their attack. Most of Baldur's Gate 3 's classes only have three. The difference may be that BG3 tends to have a lot of wide-open areas, even indoors and underground, whereas DMs in tabletop games often design much tighter spaces, especially when using a battle mat with limited. Thorn Whip is good with Spirit Guardians and with stuff like Cloud of Daggers/Flame Wall or other natural hazards potentially. I picked up a spear, respec into strength instead of dex, and shadowheart starting being a well rounded striker and support character. I use the club of giant str from the underdark just to. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. and you could always use 1 of the 2 hexblades that will scale off of wisdom. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 is the third main game in the Baldur's Gate series. LooselyBound. You can also use the Spirit Guardians Spell, which is absolutely devastating because it casts an AOE around you to hit enemies when you move into them. One area where Shadowheart will shine is in battles against the undead. away, is damage over time which is less effective than up front damage, a smaller radius so will affect less creatures, and is concentration so can’t be used alongside other powerful spells in a particularly tough combat. I use spirit guardians all the time with Shadowheart, she cant hit anything with her weapons it seems, at least not terribly often, so i cast this at the start of a fight and just have her walk up to baddies with a melee attack and theyre gonna. Then Sanctuary should break, not SG. Spirits protect the affected entity. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. At 8 a proficiency bonus is +3 or +4 at 9-12. I suspect that spirit guardians considers sanctuary as being invisible. In addition, equip the spell Spirit Guardians. BG3 is the third main game in the Baldur's Gate series. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Bro by the end of act 2 she has bless, guiding bolt, bonus action-spirit or ancestral weapon or whatever its called, spirit guardian, holy-spoiler mace, and like 24 AC. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. true. But as you know, the order from Queen Vlaakith of Githyanki is straight. You become a walking Denial Zone. Spirit Guardians is a Level 3 Conjuration Spell. And what about the opposite, any spells that are normally considered situational or only okay in 5e that are super useful in BG3?Spirit Guardians: At this stage, you should have decent spell concentration. BG3 is the third main game in the Baldur's Gate series. Given the way multiclassing works in BG3, a single level cleric dip gives you the Divine Soul's stuff. The BG3 guardian is your Dream Visitor, who grants power and advice. In BG3, there are two types of Accessories, which are Rings or Amulets. The best Cleric multiclass options in BG3. Level 3-5 Create Water is ENORMOUS and it basically makes it impossible for enemies to move where they want to as long as Shadowheart is standing in the water. . Call forth spirits to protect the area around you. Nearby enemies take 3d8 Radiant Damage or 3d8 Necrotic. Finally in one session when I rolled the saved it failed so it finally successfully casted. Spirit Guardians is a Conjuration Level 3 found in Baldur’s Gate 3. I wanted to maximize Spirit Guardians' single target damage and came up with a build that might use it to its fullest potential maintained and nova damage: . Each subclass is flavored as a different Domain that the Cleric disciplines themself in. This build focuses on two distinct spells: mirror image and shield of faith (which gains additional synergy through gear) neither of these scale with spell level so getting higher level slots for them is wasted. Spirit Guardians (disambiguation) could refer to the following similar entries: Spirit Guardians Aura (Condition) Spirit Guardians (Condition) The 3rd level Spell, Spirit Guardians (Spell) Spotted an issue with this page?Pretty much every battle is spirit guardians + spiritual weapon. Call forth spirits to protect you. hobblygobbly. Everyone arguing about this, and there's like 35 ways in game to use misty step without needing a level in wizard. 88) and spiritual weapon attacks (164. . If you hadn't heard, Larian just revealed (via Twatter) the Guardian of Faith spell. • 19 min. Call forth spirits to protect the area around you. Gather your party and venture forth!. We also get Magic Missile, a key spell for stacking radiating orb. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. You can still take damage from area spells. 84 feet). How to get Spirit Guardians, class, casting time, range, school, effects, tips and builds for BG3. Gather your party and venture forth!. Concentration spells do break Sanctuary though in BG3 so silence, spirit guardians, etc. You should enter the artifact because even if you do, you still do not have to do what Vlaakith or anyone else says, and you will get to meet your Guardian face-to-face. For a melee character spirit guardians is a solid pick. In bg3, anybody can throw a healing potion as a bonus action. Then there's Hold Person, which gives auto crits to whoever attacks the held enemy. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians: Radiant Spells List for Baldur's Gate 3 (BG3) Spirit Guardians: Radiant. I'm pretty disappointed in Nature Domain Cleric in BG3 tbh as the tabletop version can grant resistance to certain elements with its Channel Divinity, but the BG3 version doesn't have that so its CD quickly loses importance after Act 1. Casting Spirit Guardians in this 4th level slot would decrease this damage to 3d8+4d8, so it is far from overpowered. Spirit guardians is a broken spell that gives you an extra. If you want a bit more control and oomph to your attacks as well, Arcana Cleric can do so with Blade Cantrips. A gnoll starts its turn and is inside spirit guardians, so the gnoll makes another wisdom saving throw and takes 3d8 more. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. Still takes half damage on a successful Saving Throw. Call forth spirits to protect the area around you. I'm probably going to stop using the Luminous Armor, maybe just use the Gloves only. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. What are Guardians in Baldur’s Gate 3? The Guardian in Baldur’s Gate 3 is a character that follows you in the main story and helps explain some of the Mind Flayer tadpole changes that happen as time goes on. BUT I mean. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. There are two options for the character's voice, one male-coded, one female-coded, but neither is locked to a specific body type, meaning you can choose whichever one. Baldur's Gate 3 is a huge, sprawling RPG with numerous Dungeons & Dragons -inspired quests to get lost in. Spirit Guardians is a level 3 spell in Baldur's Gate 3. A lot of Clerics don't even bother with it when Spirit Guardians comes online, since a well placed upcast Guiding Bolt or Inflict wounds can outdamage how much it's likely to the entire combat in one action. No concentration required. Being able to deal moderate radiant damage every turn to anything that. It wins almost every outside fight in Act 2 all by itself. Spell - BG3. Baldur's Gate 3. edit: BG3 also doesn't have tabletop's restriction on spells cast per turn, taking a lot of the opportunity cost out of the equation. Also Spirit Guardians + Spiritual Weapon is going to turn Shadowheart into a wrecking ball once we get access to them in BG3. Wizard 1, War Cleric 5, Eldritch Knight Fighter 6 seems interesting. The caster can't become Invisible while concentrating on this spell. Spirit Guardians bug with shadowheart. MC devotion paladin cast Sanctuary on Shadowheart with Spirit guardians up, and she just ran. Position the guardian carefully to get the most value. MrNinjaNadeFrizz Aug 10 @ 9:39am. 20 Guidance. true. Awesome as it may be, the more I play the clearer it's becoming that BG3 is far from perfect. When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such as a table or a section of floor or wall) or within an object that can be closed (such as a book, a scroll, or a Treasure chest) to conceal the glyph. 5. Spirit Guardians: Radiant is a Level 3 Conjuration Spell. So our guardian appears to be the embodiment of our desires, yet is also the Guardian keeping the tadpole from turning us (and our companions, and likely the true souls, into mindflayers). Cleric is one of the most powerful Casting classes with its ability to self sustain and deal damage with spells like Spirit Guardians. The best thing that trickery gets in bg3 is Mirror Image, which helps keep concentration up for Spirit Guardians. Spirit Guardian is a great spell for a Cleric because they tend to have good enough survivability to be on the frontline thanks to their d8 hit die and medium/heavy armor and shield. Details: Range: Self AoE: 3 m / 10 ft (Radius) Concentration At higher levels When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8Radiant damage. Spirit guardian procs. Effects/Special Abilities. Spirit Guardians and Spirit Weapons are still available. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. Spirit Guardians calls for Guardians that circle and follow you, causing nearby enemies to take 3d8 Radiant damage or 3d8 Necrotic damage per turn. Gather your party and venture forth!. That's kind of cheesy and I probably won't do it myself, but it's free. If facing the sigil, the secret room is up and to your right. As someone not familar with "modern. This ideally is done pre-combat. On Save: Targets still take half damage. - Luminous Armor : 3m AOE Radiating Orb triggered by Spirit Guardian. Those are really intriguing. 675. Rosymorn Monastery is located on the Mountain Path in Act 2 of Baldur's Gate 3 and contains a lot of new information about the main story. Pass Without a Trace isn't bad either. In BG3,. Spirit Guardians works wonders too. These situations might not happen every fight but it's not a rare. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. Spirit guardians is good, but call lightning is a different kind of fun. Dec 6, 2022. She sometimes had to pause for tougher goblins to drop. ago. Last edited by Saito Hikari; 08/05/22 10:42 AM. Spirit Guardians deal radiant or Necrotic damage in 3 3-meter radius. Gather your party and venture forth!. lvl 3 DPR*9 rounds = 115. That Hexblade 2/Crown Paladin X build wouldn't get access to Spirit Guardians until Character Level 11. But enemy 2 is hit as well by the AOE, gets stacks from that, and pulses more stacks onto enemy 1. This spell can turn the tide in battles by limiting the movement of your foes. . Nearby enemies take 3 - 24 Radiant damage or 3 - 24 Necrotic damage per turn, and their Movement Speed is halved. I played a bit before the DLC dropped and it seemed to be as powerful as ever. It deals 3-24 Radiant or 3-24 Necrotic damage per turn to enemies within 3m and halves their speed. Before level 5, clerics dont have enough spell slot and spend most of the time not doing much. and just run through the battlefield. The goal is to be tanky enough to stand toe-to-toe with large groups of enemies while keeping concentration on Spririt Guardians. I suspect that spirit guardians considers sanctuary as being invisible. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The description of the spirit guardians spell says, in part (emphasis mine):. Then when you get past level five, upcast spirit guardians. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Also, while it requires concentration, Spirit Guardians, available to all Clerics at level 5 is better in combat. It works. I am going to die of laughter if the Solasta devs decide to add a Paladin subclass that can smite with ranged attacks alongside their upcoming Bard release. The Luminous Armor is in the Opulent Chest. ago. I'm unable to decide if this combo is fun or not fun. Seems like a pretty strong round. in any case, about your question - i don't see why spirit guardians wouldn't be compatible with wild shape. On a successful save, targets still take half damage. In 5e turning an ally into a brontosaurus or T-Rex is basically a 100+ HP heal. It might even be the best spell in the game. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Action round appears to be, start of fight guardians-> spiritual weapon -> end -> bless -> 1d8 spiritual weapon -> then start the hit/cast -> spiritual weapon action economy watching for heals or needed cc.